Neither the words “safe” nor “house” seems to apply to the place Gareth has brought his companions. It looks, and smells, as if it’s what remains of a burned out townhouse that’s been patched up with thick leather shades, refuse cobbled together from other buildings and structures, and a pervasive sticky dust that’s on everything.
The second floor is completely gone, the jagged blackened remnants hanging overhead, many draped with ragged material as if in an attempt to warm up the place. As if that was possible. Piles of refuse — maybe a place to sleep? — dot the corners.
For their part, however, there are a few sturdy chairs. And if you look close enough on the filthy floor, you may see indication that this man is not the first to have gone through the ropes of interrogation here. But he is, judging by the rusty hue of the stains left behind, one of the luckier ones.
There’s a scuffle outside. A lilting voice calls through the door: “You’ve got our mate inside. We’d like him back, please. You’ve got to the count of three.”
Lynch and his men attempt to rescue the group’s hostage, a fellow called Finn. Thankfully, due to some handy spellcraft by Eddard and some intimidation from Gareth, the combatants agree to some parley.
Turns out they’re a bunch of clueless primes who just want out of Sigil and back to their little backring. Doros Gilex, who used to go by the name Colm O’Bradaigh, lost his wife and daughter to disruption from the harvest of the far snails in a cave in their home realm Killavullen. He worked to combat the planar visitors, who blocked off access to the cave, and gained powers somehow. Initially he wanted to close the gate, but now it seems he’s preoccupied with vengeance…
Lynch and Finn offer to help however they can, and they suggest the party visit Ildor’s Vault in the Lady’s Ward and try to get through the gate to Killavullen.
When our heroes arrive at the Lady’s Ward, they find Ildor, an elf poser, passed out in her office. Eddie discovers a symbol on a piece of parchment, which is causing all nearby to fall asleep. They wake up Ildor and get a bit more back story on Killavullen. It’s just a business venture and Ildor seems more annoyed than anything over the “local” resistance to her operation. After first setting up a magical barrier over the cave, she sent in mercenaries to aid her brother, Fallon, in reestablishing contact, but hasn’t heard back.
The party heads through the gate to investigate. Ziegfried is very impatient about it, it appears, and goes straight through without waiting. In the cave, they discover the far snails, cat-sized gastropods that shiver and pulse from the corner of the eye. They’re crawling all over the cave walls.
Ziegfried heads down the right passage, but the sound of Gareth inspecting a snail draws the attention of some of the cave’s denizens. These eyeless creatures attack with gnarly clubs, but are quickly dispatched due to some clever distraction Eddard magics up.
The far snails flock to the creatures’ bodies…